Clover Bite has revealed the extraordinary opening two minutes of their Souls-like Metroidvania game GRIME during the Guerilla Collective. Through its strong, eye-catching visuals and Alex Roe’s well-crafted score, the newly-showcased cinematic fully showcases the raw artistic talent of the Israeli-based team.
You can check out the intro cinematic below
A humanoid black hole is GRIME’s embodiment of destruction. Using a variety of living weapons, you hack, slash, and bash your enemies into oblivion and strengthen your vessel. To discover the truth behind their world and existence, you must overcome a land filled with twisted anatomical horrors.
Uncover mysterious secrets in weeping caves and face-covered deserts. Meet otherworldly characters in distinct civilizations across an organic, interconnected world – all rendered in unearthly 3D. Face foes born of the world itself, and swallow them whole.
Seamlessly swap weapons made of living creatures that mutate form during combat, from clawing swords to centipede whips.
Punish enemies by parrying their attacks, smash them from the ground or even airborne, and absorb them to grow your strength as you wage war on a living world
Unique Skill Progression
Hunt down and absorb challenging monsters to improve your skills and bring true customization to your playstyle.
Challenge Astonishing Bosses
Defeat creatures dozens of times your size. Adapt to their strategies, withstand their assault, and consume them to gain game-changing abilities that affect both combat and traversal.
Grime was announced for Stadia, with the announcement of other platforms coming soon.